Super abilities: super pickaxe, shovel and axe

Super abilities improve how you use tools within their game mode. Buying an ability for Survival does not buy it for another mode, such as OneBlock. Always check where it is delivered.

A 3 ร— 3 works on the center block and its eight neighbors, when they are valid and you can break them.

The super axe follows the treeโ€™s connected logs. It does not let you chop in an area where you do not have access.

HyperMine
Super abilities: super pickaxe, shovel and axe
Super abilities: super pickaxe, shovel and axe
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Weekly pass
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Monthly plan
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Permanent

๐Ÿ’ก What does each ability do?

Ability How it works
Super pickaxe With a pickaxe, breaks valid blocks in a 3 ร— 3 area around the block you mine.
Super shovel With a shovel, digs valid materials in a 3 ร— 3 area.
Super axe With an axe, chops connected logs or stems accepted by the ability.

The 3 ร— 3 plane follows the direction you are looking. Not every tool can break every block. The super axe accepts pale oak logs, along with other compatible logs and stems; stripped logs are different from unstripped ones.

Abilities respect protections and local rules. They do not let you open other people's chests or break blocks you normally cannot touch. Tools still wear normally: check their durability.

๐Ÿ›๏ธ Buying and activating

  1. Open /skills or /habilidades to see your status.
  2. If you do not own an ability, the menu tells you and takes you to its /hypershop section.
  3. Choose Survival, the ability and plan; review the price before confirming.
  4. After buying, return to /skills to turn the ability on or off.

You can also toggle an ability you own with /superpico, /superpala or /superhacha. You do not need to buy a special tool each time: the ability applies to its tool type while active.

Turning an ability off changes how you work; it does not pause its duration or cancel a renewal.

๐Ÿ’ก Three ways to own it

Plan What you pay and what happens next
Weekly Buy a one-week pass. At the end, temporary access is removed and does not renew automatically.
Monthly A HyperCoin subscription. It renews monthly while active and when the charge can be completed.
Permanent Pay for permanent access. There is no recurring renewal date.

If a plan has a signup fee, confirmation shows how much is added to the first payment. That fee is separate from the monthly price. With no signup fee, only the amounts stated for the operation apply.

Permanent access remains when the game mode changes version or its world resets. Buildings and world items follow that reset's conditions; buying an ability does not make them permanent.

๐Ÿ’ก Moving from weekly to monthly or permanent

When changing between compatible plans for the same ability in the same game mode, the remaining time is valued in HyperCoins and deducted from the new plan's price, up to the applicable amount.

For example, unused time on a Survival super pickaxe does not discount a super shovel or an ability in another mode. Credit is not a freely spendable HyperCoin refund. Review the final amount, any fee and when the new plan starts before accepting.

๐Ÿ“… Checking expiry or renewal

/skills shows the next renewal for a monthly plan or the expiry of temporary access. Permanent access does not need a renewal date.

In My subscriptions, review and manage recurring plans. Canceling monthly renewal is different from turning the ability off in the game. When temporary access ends, the ability stops working even if it was switched on before.