Survival jobs: activity, levels and wages

Jobs turn valid activity into Reales and job progress. They do not pay simply for being online or leaving a farm running while you are not playing.

HyperMine
Survival jobs: activity, levels and wages
Survival jobs: activity, levels and wages
⛏
🪵
🌾
⛏ Your jobs
🪵 Selected job
🌾 Your progress

🌱 Choosing your first job

  1. Open /jobs or /trabajos.
  2. Check professions unlocked by your guild.
  3. Open a profession's details to see its valid actions, level and rewards.
  4. Choose to join and confirm. If you have no free slot, the menu asks which job to replace.
  5. Check which job is selected for wages before starting work.

You can also check /jobs info Minero, join with /jobs join Minero or open the departure screen with /jobs leave Minero. Joining and leaving commands lead to their confirmations.

💡 What does each profession do?

Profession Examples of valid activity
Minero Mine stone and ores with a pickaxe suitable for the material.
Excavador Dig dirt, sand and other accepted materials with a shovel.
Leñador Chop logs and fungus stems with an axe, without replacing logs to earn again.
Agricultor Manually harvest mature crops and accepted produce.
Ganadero Manually breed animals, shear, milk and collect honey.
Cocinero Prepare accepted food recipes by hand. Collecting from a furnace does not replace that activity.
Encantador Enchant items at a table using lapis lazuli and levels. Disenchanting and repeating the same item does not reset its payment.
Artesano Craft accepted wood and stone pieces by hand.
Constructor Place blocks manually in valid positions, without repeating a place-and-break cycle.
Guardián Fight monsters of valid origin with your own weapons.

The job's details show its actions. A block you can break does not necessarily earn wages in every profession.

💡 How are wages calculated?

Wages depend on time spent on valid activity and job productivity, with a daily limit. Actions help establish that you are working; each dropped item is not a separate payment.

Only one job pays at a time, even if your guild lets you enroll in several. You do not receive three wages for one action. Change the selected job when you want to work in another profession.

Payments are settled periodically while you work. Check game notices and the job details. /jobs bar turns its information bar on or off; /jobs claim asks to settle pending earnings when applicable.

🏡 I reached the daily limit: what now?

The details show the limit and how much you have used. Once exhausted, repeating actions does not create another allowance for that day. The server's day changes according to Madrid (Spain) time.

Leaving and rejoining a job does not reset daily spending. When replacing a job, the system preserves the appropriate spending so switching professions cannot restart the workday.

Each job's level, experience and already-claimed rewards are kept when you leave and return. That does not mean you can claim the same reward twice.

💡 Why an action might not count

  • The job is not selected for wages or has not been unlocked yet.
  • You reached a job or guild limit.
  • Your tool is unsuitable for the action.
  • A player placed the block and that profession requires valid materials that were not replaced.
  • Machines, water, pistons or hoppers do the collecting.
  • A monster comes from a spawner, egg or another excluded origin.
  • You are crafting in batches: Cocinero and Artesano require accepted manual operations, one at a time.